It’s been a long time since I featured a post on the Puppyhood tag. A long time. Like…over a year, apparently. But I wanted to take a moment for anyone who really enjoyed keeping up with that content or is in general just sort of curious as to how my fur son has been doing. (more…)
It may come as no surprise that I am rather long-winded. If you’ve ever read a sentence I’ve written or listened to me speak, then you know that I choose my words carefully, but tend toward using 100 words when what I’m saying requires four. It isn’t something I necessarily love about myself. I wish I could be more concise. I wish I could communicate in a simpler way, but sometimes I enjoy the padding my words create, the spices, the seasonings being sprinkled along what it is I mean, because I believe when you are trying to tell a story, or communicate an idea, concise isn’t always better or more effective.
But sometimes it is. (more…)
I read a brief article earlier today (and you can too) by a pastor in North Carolina. It was entitled, “I Don’t Understand Christians Watching Game of Thrones,” and in the article, the pastor (his name is Kevin, let’s call him Kevin) lazily wonders how a Christian could watch a show with so much hedonistic content, despite having never watched the show himself. Despite having never examined the content by which he is criticizing to have a rounded and fuller viewpoint, good or bad, pro or con. And this approach to things is indicative of what is becoming (and let’s be honest, has been for a long time) a very negative trait in modern Christianity, wherein sinful content, most often sexual, is earmarked as unhelpful and uninformative and to be dismissed altogether.
I used my words carefully there: Unhelpful. Uninformative. Lazily. (more…)
With the void before me left behind by the ending of my webcomic, I needed something creative to invest a bit of time. Programming has been coming along well, but there’s something oddly mechanical about learning to code. Algorithms, systems, scripts—even the front end side—allows for so much creativity, but the learning of it can be a bit of a monotonous task at times.
So, I decided to revisit the well. (more…)
My wife was watching an episode of Friends the other day. It begins with the group gathered around Rachel’s door with party hats and balloons, banners and kazoos—they’re waiting to celebrate her birthday. But it isn’t just any birthday, it’s her 30th birthday, and as excited as they seem to be to celebrate the milestone, she isn’t having any of it. The entire episode follows this idea we hold widely that 30 is when we all begin our downturn, that that age specifically marks a point by which our lives are worth mourning, our dreams worth abandoning because everything not yet achieved—marriage, a family, travel, the dream career—is effectively beyond our reach. (more…)
Toward the end of last week, I wrote a small list of hopeful predictions that I had for this year’s E3 showcase, and while not all of those (or many of them really) were realized, I wanted to take a moment to list out, now that E3 is wrapping up, what I’m just all-in on and what I’m cautiously optimistic for, but excited to play nonetheless. (more…)
It’s Friday evening, I have family coming into town tomorrow, but I can’t help but to be excited about what’s supposed to be coming down the pipeline at E3 this week.
For those of you that are unaware, E3 is a major showcase involving video games, near exclusively (you’ve been reading this blog long enough to know that they will pop up now and then). But E3 isn’t just a convention about video games—it is the convention about video games. Every year, every major developer, every major publisher, all of the big names and some of the small ones, gather together in the LA Convention Center to show off not only what will be coming out over the next year, but what will be coming over the next two or three years. E3 is HUGE (if you’re into that sort of stuff) and usually, in the week leading up to all of the press conferences and unveilings, I like to talk to friends of mine about what they think, and what I think, will be shown off this year when it all gets going: what games will be there, what won’t, what this company will do to edge itself ahead of the others, and who will have everyone with a fistful of dollars, shoving money into their computer screens.
This year was no different, and since I have plans to write up a couple of posts next week about what I’m most excited about after this E3 has passed, I wanted to take a moment to lay out some ideas for what I would like to see most. This isn’t necessarily what I think will be there, but more so, given a wishlist of probable inclusions, what would I like to show up. (more…)